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World-GAN: A Generative Model for Minecraft Worlds

Maren Awiszus*, Frederik Schubert*, Bodo Rosenhahn*

*Korrespondierende*r Autor*in für diese Arbeit

Publikation: Beitrag in Buch/Bericht/Sammelwerk/KonferenzbandAufsatz in KonferenzbandForschungPeer-Review

Abstract

This work introduces World-GAN, the first method to perform data-driven Procedural Content Generation via Machine Learning in Minecraft from a single example. Based on a 3D Generative Adversarial Network (GAN) architecture, we are able to create arbitrarily sized world snippets from a given sample. We evaluate our approach on creations from the community as well as structures generated with the Minecraft World Generator. Our method is motivated by the dense representations used in Natural Language Processing (NLP) introduced with word2vec [1]. The proposed block2vec representations make World-GAN independent from the number of different blocks, which can vary a lot in Minecraft, and enable the generation of larger levels. Finally, we demonstrate that changing this new representation space allows us to change the generated style of an already trained generator. World-GAN enables its users to generate Minecraft worlds based on parts of their creations.

OriginalspracheEnglisch
Titel des Sammelwerks2021 IEEE Conference on Games, CoG 2021
Herausgeber (Verlag)IEEE Computer Society
ISBN (elektronisch)9781665438865
ISBN (Print)978-1-6654-4608-2
DOIs
PublikationsstatusVeröffentlicht - 2021
Veranstaltung2021 IEEE Conference on Games, CoG 2021 - Copenhagen, Dänemark
Dauer: 17 Aug. 202120 Aug. 2021

Publikationsreihe

NameIEEE Conference on Computatonal Intelligence and Games, CIG
Band2021-August
ISSN (Print)2325-4270
ISSN (elektronisch)2325-4289

Konferenz

Konferenz2021 IEEE Conference on Games, CoG 2021
Land/GebietDänemark
OrtCopenhagen
Zeitraum17 Aug. 202120 Aug. 2021

ASJC Scopus Sachgebiete

  • Artificial intelligence
  • Computergrafik und computergestütztes Design
  • Maschinelles Sehen und Mustererkennung
  • Mensch-Maschine-Interaktion
  • Software

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