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Modern hardware accelerated point based holography

  • Sascha Fricke*
  • , Reinhard Caspary
  • , Susana Castillo
  • , Martin Eisemann
  • , Marcus Magnor
  • *Corresponding author for this work

Research output: Contribution to journalArticleResearchpeer review

Abstract

This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.

Original languageEnglish
Pages (from-to)26994-27009
Number of pages16
JournalOptics express
Volume32
Issue number15
DOIs
Publication statusPublished - 12 Jul 2024

ASJC Scopus subject areas

  • Atomic and Molecular Physics, and Optics

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