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Visualising Collision Spot Uncertainty with Augmented Reality

  • Vinu Kamalasanan*
  • , Stefan Fuest
  • , Olga Shkedova
  • , Monika Sester
  • *Corresponding author for this work

Research output: Chapter in book/report/conference proceeding › Conference contribution › Research › peer review

Abstract

When trying to avoid collision in a scene with other persons, one makes an initial guess of a location where the conflict might happen before choosing paths. Then the estimated conflict spot serves as a deciding factor in choosing a safe trajectory to avoid the intruder. However, the predicted collision point is subject to one's estimate of the other person's future movement. The prediction is linked to guess made with a degree of uncertainty.

Original languageEnglish
Title of host publication2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages310-312
Number of pages3
ISBN (Electronic)9798331514846
ISBN (Print)979-8-3315-2563-7
DOIs
Publication statusPublished - 8 Mar 2025
Event2025 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025 - Saint-Malo, France
Duration: 8 Mar 2025 → 12 Mar 2025

Conference

Conference2025 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025
Abbreviated titleIEEE VR 2025
Country/TerritoryFrance
CitySaint-Malo
Period8 Mar 2025 → 12 Mar 2025

Keywords

  • collision avoidance
  • interaction
  • path prediction
  • walking behaviours

ASJC Scopus subject areas

  • Media Technology
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction

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